So, Why Pixely?
Created at a time when pixel art editors on iPad were few and often lacked essential features, we made Pixely to help us and those who wanted a user-first pixel art app bridging the gap between a desktop, menu-based experience and a minimalist gesture-driven iPad app. Basically, this called for an app with a reasonable amount of flexibility, a low learning curve, and enough features to make it both useful and pleasant to use.
Pixely has features many other apps don’t (at least not that we found when we needed them), such as reusable palettes, color matching across canvases, color-safe canvas scaling, and an art viewer with tiled, layered, and animated previews.